Saturday, 28 February 2009

D&ad; Maya cityscape




The sky is not ideal, especially as I am trying to create a sort of dystopian style scene. It needs to be dark and dingy, by rotating the physical sun you can change the time of day by the position of the sun in the sky. I want a sun set style so I rotate the sun to nearly the same angle as the z axis. By adding a an image of clouds to the haze factor in physical sky and using the multiply and divide utility I was able to create this dark moody looking sky.

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