To get rid of the white noise and reduce the whistle I needed to reduce the frequencies where this whistle occurs then replacing them with another effects equalizer. I also put a voiceover voice enhancer effect to increase the depth of the sample.
I then cut the sample to make the audio fit better and automated it with the volume setting. As the sample got louder and quieter this automating was needed to allow a constant volume. After this I began to edit the music samples in a similar fashion, this time to ensure the music wasn't interfering with the voice over.
When I first recieved the narrative sample, I was a little confused as to what I could do to resurect it. It was incredibly quiet with an echo and an extremely high pitch whistle over nearly every 's' word. I started by taking it into soundtrack pro to boost the volume intialy as logic struggled to increase the volume without loosing quality. As the sample had a lot of high end feedback I decided to only increase the low to mid frequencies. This enabled the production of a sound that was editable in logic pro.